GamaSutra had the chance to get a first-hand look at RAD Soldiers, with WarChest's top men Paul Wedgwood and Richard Jolly walking them through the game. The resulting preview includes plenty of information about the game and reveals much of the thinking behind it - including how RAD Soldiers takes advantage of much of Splash Damage's trademark gameplay mechanics. Here's a quote:
"The most important thing on iOS for us was that it was multiplayer. We loved the idea that you could be on a train or a bus, and you could take a few turns and then just carry on with whatever you were doing before. You wouldn't have this feeling that you could only play it for an hour."
Head on over to GamaSutra to read the rest of the preview.