WarChest News

RAD Soldiers Hotfix Released

A RAD Soldiers hotfix is now available on the App Store, fixing an issue where a match ended prematurely with the wrong outcome. We've also thrown in a new single player mission pack, allowing you to tackle more Rio goodness with your squad.

Here's the full changelog for good measure:

Get the massive Party in Rio update for RAD Soldiers now – it's free!

We’re very excited to announce that our massive ‘Party in Rio’ update for RAD Soldiers is now available worldwide, for free. Party in Rio whisks your soldiers away to sunny Brazil where you’ll get to explore a ton of new single player and multiplayer content.

In fact, there’s so much new stuff in this update that we’ve put together a quick video to show it all off. Watch it below:

RAD Soldiers: Party in Rio - a first look at our biggest update yet!

Howdy, RAD Soldiers players. You've been absolutely fantastic - playing for absolutely staggering amounts of time, crafting all kinds of bonkers strategies, posting hugely positive reviews in the App Store, and, best of all, giving us tons of great feedback via email, the forums, and social media.

Over the past few months, we’ve been hard at work on a huge update for the game, incorporating many of your suggestions and a few of our own. We’ve added a brand-new location, a completely redesigned single player experience, new missions, maps, Soldiers and weapons, a huge balancing update, and countless smaller improvements. Best of all, this update will be a free download.

In this blog update, we’d like to give you an early look at what you can expect from Party in Rio. Read on for all the explosive/intense/sun-baked details!

Paul Wedgwood speaking at London's Free to Play Summit later this month

WarChest co-founder and CEO Paul Wedgwood will be speaking at the Free to Play Summit here in London later this month. Kicking off on 18 April at 12:30, Paul's talk is titled 'AAApex Predators: Evil Free-to-Play is Easy Prey'and will show how AAA studios can successfully approach the free-to-play genre and gain an advantage over existing games in the space.

Here's the official synopsis of Paul's talk:

Community Question: Upcoming Dirty Bomb Videos

Community, we've released several videos of Dirty Bomb so far, teasing the setting, showing lots of raw gameplay, and explaining the Echo analytics system underpinning the game. Work on the next video is already in full swing, and we wanted to get your input on what area you would like to see us tackle once that's done. Enter this week's Community Question:

Sneak Peek: RAD Soldiers Balancing Changes

We've been keeping a close eye on your balancing feedback over the past few weeks, and we've also been monitoring how people are playing the game - what soldiers see combat, which ones usually stay home, and which ones have a hard time getting recruited in the first place.

We've put together a whole stack of balance changes to address a lot of what we have (or haven't) seen since the game launched. We’re now play-testing these and will roll them out in the next update.

While these tweaks are still subject to change, we wanted to give you an early look at what we've got in mind so that you can see what's coming and give us some early feedback.

A Message from Paul Wedgwood

Last year we promised that we'd start our second decade with the same degree of enthusiasm as our first. We did just that! We self-published with WarChest, we launched RAD Soldiers for mobile, we created Fireteam.net's online services suite, announced our entirely self-funded PC-shooter Dirty Bomb, and we expanded Splash Damage's talented development team.

Dirty Bomb Closed Alpha Officially Begins - Join Today!

Get ready to deploy, Soldier! We’re hugely excited to announce that the Dirty Bomb Closed Alpha has officially begun, and we’ve started mailing out alpha keys to members of the Dirty Bomb Founder’s Club. If you’ve already joined up, keep checking your inbox. If you’re dying to get into the Closed Alpha, visit the Founder’s Club website. You’ll be directly supporting Dirty Bomb’s development, and are able to shape what the game becomes through your feedback.

New RAD Soldiers Update adds Performance Optimisations for Challenges and iPod touch

Listen up, Commanders! A new update for RAD Soldiers is now available via the App Store, and it contains a bunch of performance related tweaks and fixes.

Chiefly, this update addresses the periodic slowdowns in a few of the single player challenges, which were reported by some of you. We've also got a small bundle of performance tweaks for those of you playing RAD Soldiers on the iPod touch, so you should now have a much better experience. And last, but certainly not least, starting with this update, all of RAD Soldiers is now hosted in the App Store, so you'll now be able to play all of the maps right after your download finishes, without having to wait for the content delivery network to serve you the rest.

For reference and those who like bulleted lists, here's the full changelog:

Community Question: How do you want in-game chat to work in RAD Soldiers?

Community, in-game chat has been one of the most request new features in RAD Soldiers. We're looking into adding this to the game in a future update, but since there's a few different ways to go about this, we'd like to know from you how you want this chat functionality to work. Enter today's Community Question:

What kind of in-game chat do you want in RAD Soldiers?

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