RAD Soldiers is very different from developer Splash Damage's previous games, bringing their core values like multiplayer, classes, and deep gameplay to a new platform (smartphones and tablets) and format (turn-based). With new platforms also comes a new approach to sound design geared towards quick gaming stints on the go. Over on Designing Sound, Splash Damage's Sound Designer Andrew Quinn talks about the audio work that's gone into RAD Soldiers, and how it compares to traditional, AAA development. It even includes some sample sounds so your ears can get a small taste of RAD Soldiers. Check it out!
Submitted by badman on Thu, 06/28/2012 - 12:12